AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on iOS in Mexico Q2 2024
Discover the performance of the top 5 arcade racing apps on iOS in Mexico during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 arcade racing apps on the iOS platform in Mexico showed varied performance in terms of downloads, revenue, and weekly active users. Here's a detailed look at the trends for each app based on data from Sensor Tower.
Bridge Race by SUPERSONIC STUDIOS LTD experienced a steady decline in downloads, starting from 16K in early April and dropping to around 10K by the end of June. Revenue followed a fluctuating trend, peaking at $99 in the first week of April and then dipping to $18 by late May, before slightly recovering to $39 by the end of June. Weekly active users also saw a decline from 67K to 54K over the quarter.
Race Master 3D - Car Racing from SayGames LTD had a more stable performance. Downloads fluctuated between 7K and 9K throughout the quarter. Revenue peaked at $326 in the final week of June, with notable increases in the weeks of April 22 and May 27. Active users remained relatively stable, hovering around 44K to 47K.
Asphalt Legends Unite by Gameloft showed a mixed performance. Downloads ranged from 3.8K to 6.9K, peaking at 6.5K in the final week of June. Revenue saw significant peaks and valleys, with a high of $1.2K in late May and a low of $375 in mid-April. Weekly active users saw a slight increase towards the end of the quarter, from 21K to 19.7K.
CarX Street by CarX Technologies faced a decline in downloads, starting at 8K in early April and dropping to around 4K by the end of June. Revenue also showed a downward trend, with a notable peak of $695 in early April and a low of $263 in late June. Weekly active users remained relatively stable, fluctuating between 54K and 67K.
Disney Speedstorm by Gameloft had a varied performance. Downloads peaked at 6.4K in mid-June, while revenue showed significant fluctuations, reaching a high of $505 in mid-June. Active users were relatively stable, with a slight increase from 56K to 61K in early June, before dropping to 52K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.